My Role
Visual Designer, Level Designer
Contribution Period
March - May 2024

Description

A hypercasual game where players sort falling items into the correct categories.

Tools Used

My Contributions

  • Designed levels and categories with increasing difficulty.
  • Used reusable assets to help manage the game’s budget.
  • Created visual concepts to help the art team choose the game’s aesthetic.

Game Screens

Sortris

Image detail

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