Multimedia & game designer

Hello world!
I’m Aditi.

I tend to wear multiple hats.

I create games and their rules, systems, levels, content, economies, stories and interfaces. I also make graphics, paintings, presentations and videos.

I’m curious, thoughtful, positive (some might even say funny!) and a bit of a perfectionist. I care about getting the details right without losing sight of the experience as a whole.

Find me on LinkedIn (opens in a new tab)

Abu Dhabi, UAE

Aditi Monga smiling in a photo-booth portrait
Photo booth

Skills

Game design

I design the rules, systems, levels and economies that shape how a game plays.

  • Systems & features
  • Live operations
  • Economy & balancing
  • Level design
  • Prototyping
Captain Laserhawk: The G.A.M.E. key artwork
Captain Laserhawk: systems, events and content
Explore Captain Laserhawk

UI/UX design

I design flows, screen states and visual details, and work with UI integrators to carry the mockups into the game.

  • User flows
  • Interface design
  • UI art
  • Interaction mockups
  • FTUE & tutorials
  • UI review
Jewel Forge Fest interface designed by Aditi for Clash of Beasts
Clash of Beasts: Jewel Forge Fest UI/UX
Explore the interface work

Narrative & content

I write lore, dialogue and in-game copy, and design content that belongs in the game’s world.

  • Worldbuilding
  • Character lore
  • Dialogue & UI copy
  • Cosmetic content
  • Content roadmaps
  • Promotional writing
Mr. Snowman from Clash of Beasts, whose name and lore were written by Aditi
Clash of Beasts: Mr. Snowman’s name and lore
Read the beast stories

Visual & multimedia

I paint assets, build visual identities and put ideas into graphics, presentations and edited video.

  • Digital painting
  • Graphic design
  • Logo design
  • Presentation design
  • Video editing
  • Book design
The orange Soda Pop logo painted by Aditi
Soda Pop: logo design and painting
Browse my visual work

Research & strategy

I use research to question assumptions and understand people’s experiences, including whose stories games represent.

  • Literature reviews
  • Surveys & interviews
  • Research synthesis
  • Strategic design
  • Product design
Aditi’s Approaching Diversity and Inclusion thesis book and research poster
Approaching Diversity: research, writing and book design
Explore my thesis

Collaboration & mentoring

I document designs for the people building them, coordinate localisation and share what I’ve learned with other designers.

  • Design documentation
  • Localisation
  • Cross-team collaboration
  • Mentoring
  • Workshops & talks
A documented quest reward-claim flow from Captain Laserhawk
Captain Laserhawk: a documented reward-claim flow
See the design documentation

Experience

  1. Dizzaract

    Feb–Jul 2026

    Senior Game Designer

    Designed game systems and AI behaviour for an unreleased project.

  2. Ubisoft Abu Dhabi

    Sep 2022–Dec 2025

    Game Designer

    Worked across Captain Laserhawk, Clash of Beasts and experimental mobile games, covering game design, UI/UX, content, narrative and live operations.

    My roles at Ubisoft
    1. Game DesignerFeb–Dec 2025
    2. Junior Game DesignerMar 2023–Feb 2025
    3. Game Design InternSep 2022–Mar 2023

    Led a PC UI/UX overhaul and a cosmetic content roadmap, designed live-ops features and balanced an in-game shop economy. Across the mobile projects, I designed levels, created interface flows, wrote lore and coordinated localisation. I also onboarded and mentored designers.

  3. Apparel Group

    Jun–Jul 2022

    Graphic Design Intern · 6thStreet

    Created social content, templates and highlight covers, retouched website images and developed a website concept as part of my internship brief.

Earlier work 2018–2021
  1. Eltizam

    Jun–Oct 2021

    Design Intern

    Worked on social content, video, posters, packaging, emailers and web design. Taught design classes for junior interns.

  2. Amal Counsel

    May–Aug 2021

    Associate Designer

    Created graphics and videos for social media, edited audio for HopeCast and organised the content-creation process.

  3. Freelance

    2018–2021

    Designer

    Created brand identities, social content, lookbooks and theatre and film posters, including a poster for Marasim: Beyond Borders.

  4. Lock&Stock

    Jul–Aug 2018

    Content Writer

Recognition & press

  1. 2025

    Soda Pop

    Second place · Global Game Jam, UAE · Team award

    Explore the game
  2. 2023

    Crops & Robbers

    UAE winner · Global Game Jam · Team award

    Explore the game
  3. 2023

    NVIDIA Studio Nights

    Winner · NVIDIA Canvas Art category

    Gulf News (opens in a new tab)
  4. 2021

    Soja at Art Dubai

    Product concept selected for DIDI’s Makers of Change exhibition

    DIDI (opens in a new tab)

Education & certification

2018–2022

Dubai Institute of Design
and Innovation

Bachelor of Design · Summa cum laude

Double major in Multimedia and Product Design, with a minor in Strategic Design Management.

3.94 CGPA

Best Capstone Research Award, June 2022
UAE Golden Visa for outstanding university performance, 2023

Unity Certified Associate: Game Developer badge

Certification · Unity

Unity Certified Associate: Game Developer

Issued
Valid through

View on LinkedIn (opens in a new tab)
Approaching Diversity and Inclusion thesis book, designed by Aditi, beside a turquoise game controller
Approaching Diversity and Inclusion in the Gaming Industry: my bachelor’s thesis, 2022
Explore the research

Beyond the work

I’ve lived in India, Mexico and the United Arab Emirates, and travelled to over twenty countries.

Those experiences have widened my perspective, taught me adaptability, helped me curate an unpredictable playlist, and shaped my professional values: transparent communication, thoughtful iteration, kindness, and sharing memes.

I’m always on the lookout for new skills and hobbies to try.

Say hello on LinkedIn (opens in a new tab)